Defenders of the Dune
2024
A beach-themed RTS by WolverineSoft.
My role on the audio team was making SFX/ambience, mixing, and some of the audio implementation.
If you’d like to see the details of the project, check out my blog!
Any samples used are under the creative commons 0 license.
Carrion
Redesign - 2024
A complete redesign of a clip from Carrion, by Phobia Game Studios.
SFX, Creature, Foley, and Ambience.
Any samples used are under the creative commons 0 license.
The video is courtesy of Indie James.
Vapor World: Over The Mind
Redesign - 2024
A complete redesign of a clip from Vapor World: Over The Mind, by ALIVE Inc.
SFX, Character, Foley, and Ambience.
Any samples used are under the creative commons 0 license.
The video is courtesy of WildGamerSK.
Void Fishing
2024
Music/Audio for Void Fishing, made for the Michigame game jam summer 2024.
All samples were obtained under the creative commons 0 license.
Music
SFX
2023
2023
“Orbs”
Each orb represents a granular synthesizer playing in Max MSP. The pitch/timbre of the synths is controlled by the physics of the orbs, controlled by Processing. And depending on which wall they hit, a different effect is added (delay, chorus, phaser, or flanger). If you press the "r" key, you activate the reverb that turns on when the orbs get close to each other. You can also use WASD to control the acceleration of the orbs.
“Weggle”
The name comes from how it’s just the game Peggle but with weather. The sounds were made using Max MSP, and the visuals using Processing. The programs communicate with each other to make everything work.
The weather sounds are made using granular synthesis, while the bells are made using FM synthesis.
SFX For Univerra
Recording Credits
Julian Sarkissian - All
Made for Univerra, a mobile game by storklabs